The first computer revolution occurred in backgammon history when IBM's Gerald Tesauro wrote a software that could teach itself to play backgammon using Neural Networking.
During 1993 Andreas Schneider introduced FIBS, the First u Server, which was played on a university computer in Sweden. Over 100 online backgammon players could play at one time. This was the first mark of the later online gambling backgammon casino games that would appears just a few years later.
Jellyfish was the first commercial neural network backgammon software, created by Norwegian Frederic Dahl. This software could assign equity values to various backgammon positions.
Snowie is another backgammon software development that included a user-friendly interface and the ability to analyze matches.
The GNU backgammon is the latest development in backgammon history. This is based on Open Source technology, making it free for download and improvement by programmers.
Today backgammon is played around the world through online gambling, and it's popularity keeps rising.
This is the history of backgammon, and there is much more to explore with other histories of online gambling games.
Article Submitted by:
Josh Gabbins, Gambling Editor.